#ifndef GAMESCENE_H
#define GAMESCENE_H

#include "gamecoin.h"

#include <QMainWindow>
#include <QLabel>

class Gamescene : public QMainWindow
{
    Q_OBJECT
public:
    explicit Gamescene(int level = 1 , QWidget *parent = nullptr);
    void paintEvent(QPaintEvent *event);
signals:

private:
    int m_level ;//关卡数
    int m_gameInfoArray[4][4];//每关分数
    GameCoin *m_btnCoin[4][4];
    QLabel *m_lblwinGame;
};

#endif // GAMESCENE_H
